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      代做COMP532、代寫a video game from OpenAI Gym

      時間:2024-04-19  來源:合肥網hfw.cc  作者:hfw.cc 我要糾錯



      COMP5**-202**4 Assignment 2
      You need to solve each of the following problems. The assignment aims to design and
      implement a deep reinforcement learning agent for a video game from OpenAI Gym or
      Gymnasium. You must also include a brief report describing and discussing your solutions to the
      problems. Students can do the assignment in groups or individuals.
      ● This assignment is worth 15% of the total mark for COMP5**
      ● 80% of the assignment marks will be awarded for correctness of results
      ● 20% of the assignment marks will be awarded for the quality of the accompanying report
      ● Students will do the assignment in groups
      ● The assignment marks will be awarded for correctness of results
      ● We expect 5 students in one group (it would be fine to have groups of 1, 2, 3, and 4 as
      well, but it is suggested to have groups of 5), please find your team members on your
      own.
      ● Only one single submission is needed for each group
      ● The same marks will be granted to all the members in the same group
      ● Please list all your group members (names, emails, student ids) and individual
      contributions in your submitted report
      Submission Instructions
      ● Deadline: 22 Apr 2024 17:00 (UK Time)
      ● Send all solutions as a single PDF document containing your answers, results, and
      discussion of the results. Attach the source code for the programming problems as
      separate files.
      ● Submit your solution via Canvas.
      ● Penalties for late submission apply in accordance with departmental policy as set
      out in the student handbook, which can be found at
      https://intranet.csc.liv.ac.uk/student/msc-handbook.pdf and the University Code of
      Practice on Assessment, found at
      https://www.liverpool.ac.uk/media/livacuk/tqsd/code-of-practice-on-assessment/code_of_
      practice_on_assessment.pdf
      Problem 1 (80 marks)
      Implement a deep reinforcement learning agent for a game or environment of OpenAI Gym or
      Gymnasium.
      Use the lunar_lander environment:
      https://gymnasium.farama.org/environments/box2d/lunar_lander/.
      Please plot the learning progress of your method from 0 to 1000 episodes. You can have a
      figure to show rewards and another figure to show training loss.
      Please use a video or gifs or figures to demonstrate how your agent works.
      Prepare a report explaining your solution and containing your results, and discussion of the
      results.
      Attach the source code as separate files. For example, .ipnb - an ipython notebook file.
      Problem 2 (20 marks)
      Explain exploration and exploitation for deep reinforcement learning.

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