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      代做CA3 Group程序、Java編程設計代寫

      時間:2024-02-10  來源:合肥網hfw.cc  作者:hfw.cc 我要糾錯



      Diploma in Information Technology
      Programming Fundamentals
      CA3 Group Assignment
      January 2023 Semester
      Submission Date: 12 February 2024, 11.59 a.m.
      Continuous Assessment 3 Group Assignment (40%)
      The Java application constitutes 30% of your overall grade, while the class
      presentation is another 10%. Total marks for this assessment is 100 marks.
      Project Task:
      To enhance the experience of zoo enthusiasts, you are required to develop a
      command line application using any Java IDE. This application should simulate the
      management of a virtual zoo, including handling animals, enclosures, and
      zookeepers. The Java application constitutes 30% of your overall grade, while the
      class presentation is another 10%. The total marks for this assessment are 100
      marks.
      Project Requirement
      With what you have learned from the module, you are task to develop the Java
      application with the following:
      1. You are required to write FOUR (4) Java classes.
      a. Zoo
      b. Animal
      c. Enclosure
      d. ZooManagement (Main Class)
      More information about these Java classes will be on the next section of this
      document.
      2. Implement Error Handling methods on relevant functions.
      Your program should handle errors effectively, ensuring the program only
      terminates when the user chooses to exit, rather than due to unhandled
      exceptions or runtime errors.
      Class Descriptions
      For each of the FOUR (4) Java classes listed above, you are to refer to their UML
      class diagrams below, as well as their field and method descriptors, to determine a
      way to code them. For each class, you are also to:
       Define appropriate constructor(s) for them.
       Define all needed getter and setter functions for them.
      Note: All fields and methods listed in the UML class diagrams are COMPULSORY.
      You can add any number of fields and methods that you need to help you implement
      the class.
      Zoo
      - name : String
      - description : String
      - enclosures : ArrayList<Enclosure>
      + <<constructor>> Zoo(name : String, description : String,
      enclosures : ArrayList<Enclosure>)
      + getTotalEnclosureArea() : int
      + countEnclosures() : int
      Field Descriptors
       name: Name of the Zoo.
       description: Description of the Zoo.
       enclosures: A list of all the enclosures in the Zoo.
      Method Descriptors
       getTotalEnclosureArea(): Counts the total area across all enclosures inside
      the enclosures ArrayList.
       countEnclosures(): Counts the total number of Enclosures in the enclosures
      ArrayList.
      Enclosure
      - name : String
      - area : int
      - animals : ArrayList<Animal>
      + <<constructor>> Enclosure(name : String, area : int, animals :
      ArrayList<Animal> )
      + countAnimals() : int
      + getUtilisedArea() : int
      + getUtilisedAreaPercentage() : double
      + countSpecies() : int
      + addAnimal( animal : Animal ) : bool
      Field Descriptors
       name: Name of the enclosure.
       area: Number of units of space in the enclosure. Determines how many
      animals can be stored in the enclosure. See areaNeeded in Animal for more
      information.
       animals: List of animals in this enclosure.
      Method Descriptors
       countAnimals(): Counts the total number of animals inside the animals
      ArrayList.
       getUtilisedArea(): Gets the total units of space that the animals in the
      enclosure are taking up.
       getUtilisedAreaPercentage(): Returns a value between 0 to 1. For example, if
      75% of the available area is used by animals, this will return 0.75.
       countSpecies(): Counts the number of unique species in this enclosure.
      Returns the number of unique species in this enclosure.
       addAnimal(): Adds an animal to the animals ArrayList if there is enough
      space. Returns true if successful. Otherwise returns false.
      Animal
      - species : String
      - enclosure : Enclosure
      - areaNeeded : int
      + <<constructor>> Animal(species : String, enclosure : Enclosure,
      areaNeeded : int)
      + hasCompanion() : bool
      Field Descriptors
       species: The species of this Animal.
       enclosure: The Enclosure that this Animal belongs to.
       areaNeeded: The amount of area this Animal takes up. See area in Enclosure
      for more information.
      Method Descriptors
       hasCompanion(): Does the animal have another companion of the same
      species inside of its enclosure? Returns true if so, otherwise returns false.
      ZooManagement
      - zoos : ArrayList<Zoo>
      + main(args : String[])
      + manageZoos()
      + manageEnclosures()
      + manageAnimals()
      In ZooManagement, you will be required to code the following functionalities:
      1. Manage Zoos: This option will open a set of suboptions that allow the user
      to...
      a. Create new Zoos.
      b. Delete existing Zoos.
      c. Calculate and output the total area of all enclosures in the zoo.
      d. Count and output the total number of enclosures.
      2. Manage Enclosures: This option will open a set of suboptions that allow the
      user to...
      a. Add an Enclosure to a Zoo.
      b. Delete an existing Enclosure from a Zoo.
      c. Get the utilised area in a given enclosure.
      d. Get the percentage of utilised area in a given enclosure.
      e. Count the number of species in an enclosure.
      3. Manage Animals: This option will open a set of suboptions that allow the user
      to...
      a. Add animals to an enclosure.
      b. Remove animals from an enclosure.
      c. Check if an animal has a companion in its enclosure.
      Note: The user will be able to continuously select commands from ZooManagement
      until they choose to exit the program.
      Documentation
      On top of the Java Application development, you will also be required to submit a
      report with the following documentation:
      A short reflection on this assignment with the following pointers:
      1. Things you have learnt through doing the assignments
      2. Screenshot and explanation on unresolved/unachievable requirements.
      Assessment Topics
      Topics 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17
      Submission Instructions
      You are required to put the following files into a ZIP folder for submission:
      1. All Java class files required to run the program (other project files are NOT
      required).
      2. Your assignment report
      The ZIP folder should be named in the following format:
      [GROUP NAME]_ SIM_PF_CA3.
      In the assignment report, students are also required to clearly state the name
      and student ID of every student in the group. Students should keep a copy of
      assignment submitted.
      The assignment must be submitted BY 11.59 a.m. on 12 February 2024.
      Penalty for Late Submission of Assignment
       By one day: 20% to be deducted from total marks.
       More than one day: Submission will NOT be graded.
      A marking rubric for this assignment can be found in the appendix of this
      assignment.
      Important Dates of CA3 Assignment
      CA3 Group Assignment Deadline: 11.59 a.m. on 12 February 2024
      Zip all assignment files. Submit your assignment via Canvas. All assignment files
      must be submitted in order to be graded.
      Lecturer Contact
      You should contact your lecturer via your SIM email whenever you encounter any
      issue or have questions about your project. You may send your email to:
      tpek001@mymail.sim.edu.sg
      Appendix
      Marks Breakdown
      S/N Requirement Marks
      Java Project (100 marks)
      1 Zoo Java Class 20 marks
      2 Enclosure Java Class 20 marks
      3 Animal Java Class 20 marks
      4 ZooManagement Java Class 20 marks
      5 Program Error Handling 10 marks
      6 Reflection 10 marks
      Sample Output
      Below is a sample output of the program that you need to build. It does NOT include output for all the functions that you are required to
      build, so you will need to decide how to fulfill the outputs for those functionalities in your project.
      You need not follow the sample output word for word. Feel free to improve upon the text output or interface if you wish.
      Welcome to the Zoo Management System!
      Zoo Management System
      1. Manage Zoos
      2. Manage Enclosures
      3. Manage Animals
      4. Exit
      Enter your choice: 1
      Zoo Management - Manage Zoos
      1. Create new Zoo
      2. Delete existing Zoo
      3. Calculate total area of all enclosures in the zoo
      4. Count total number of enclosures
      5. Back to main menu
      Enter your choice: 1
      Enter Zoo details:
      Name: National Zoo
      Description: A large zoo with a variety of animals.
      Zoo created successfully!
      Zoo Management - Manage Zoos
      1. Create new Zoo
      2. Delete existing Zoo
      3. Calculate total area of all enclosures in the zoo
      4. Count total number of enclosures
      5. Back to main menu
      Enter your choice: 3
      Total area of all enclosures in the zoo: 1200 square units
      Zoo Management System
      1. Manage Zoos
      2. Manage Enclosures
      3. Manage Animals
      4. Exit
      Enter your choice: 2
      Zoo Management - Manage Enclosures
      1. Add an Enclosure to a Zoo
      2. Delete an existing Enclosure from a Zoo
      3. Get utilised area in a given enclosure
      4. Get percentage of utilised area in a given enclosure
      5. Count number of species in an enclosure
      6. Back to main menu
      Enter your choice: 1
      Enter Enclosure details:
      Name: Lion Enclosure
      Area: 500
      Select a Zoo to add the enclosure:
      1. National Zoo
      Enclosure added successfully!
      Zoo Management - Manage Enclosures
      1. Add an Enclosure to a Zoo
      2. Delete an existing Enclosure from a Zoo
      3. Get utilised area in a given enclosure
      4. Get percentage of utilised area in a given enclosure
      5. Count number of species in an enclosure
      6. Back to main menu
      Enter your choice: 3
      Enter the name of the enclosure: Lion Enclosure
      Utilised area in Lion Enclosure: 0 square units
      Zoo Management System
      1. Manage Zoos
      2. Manage Enclosures
      3. Manage Animals
      4. Exit
      Enter your choice: 4
      Exiting Zoo Management System. Goodbye!
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